Attention: Old PyARTK module is obsolete for a long time. Now the new ARTKBlender module is available. It works on current version of Blender and provides similar functionality as old one.

I was requested to create demo with two ARTK markers to control game objects directly. I just made modifications to artkdemo – lower layer now contains simple game controlled by markers. I didn’t change any script in demo, just set up objects and added the second pattern data file.

7 thoughts on “Blender GE controlled by ARToolKit

  1. hey ashsid, i made my self before you posted…
    (there are some balls i can hit with a cylinder…on other marker)

  2. Yes, you are right, cube pattern would improve tracking. It’s doable, I just didn’t tried it yet.

  3. Hi my name is Herman and I am from South Africa Kreursdorp (close to key west mall). I want to form a team to create a PC game using Blender GE. If you are interested to join me please send me an E-mail at hermandpienaar@live.co.za. It doesn’t matter if you are totally new to game designing. As long as you have a passion for 3-D designing and gaming!

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