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Author: Ash

February 14, 2009April 11, 2022 Ash Game Engine

PyARTK in Blender Game Engine

Attention: Old PyARTK module is obsolete for a long time. Now the new ARTKBlender module is available. It works on current version of Blender and provides similar functionality as old one.

PyARTK is Python wrapper for ARToolKit. I used it to integrate ARToolKit with Blender Game Engine.
Continue reading “PyARTK in Blender Game Engine” →

February 14, 2009May 9, 2019 Ash Game Engine

Texture plug-in

Attention: This module is obsolete. Current version of Bledner contains VideoTexture module created directly from this one.

GameBlender Texture plug-in allows to update textures in GameBlender from various sources (video files, live video from camera devices, static images files or rendered 3d scenes) during gameplay.
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